I wrote a blog post back in March on a excellent panel session at I attended at SXSW 2008 on designing social networking sites, entitled Social Design Strategies. One of the panelists, Joshua Porter, has just published book on the subject: Designing for the Social Web. I can’t recommend it highly enough. It’s concise, to the point and covers more than just social networking design. For example, there’s some excellent stuff on how to design a good sign-up process and how to respond to customers on service failures. Joshua details a hierachy covering different levels of customer engagement and how to move them up the value chain. All in all brilliant.
I was at the BAFTA awards on the BBC table as iPlayer was nominated. Alas I no longer work for the BBC, I was not on the list to collect the award, despite the fact that I invented and pioneered it. When Tony Ageh collected the award he gave the following speech: “iPlayer is the product of many fathers, however there is one person who should be up here but he can’t be because his name isn’t on the list and that is Ben Lavender.” I was touched. Thanks Tony.
My brother just texted me that my nine year old nephew, Will, is boasting about how cool his uncle Ben is for inventing BBC iPlayer. Apparently his friends are well impressed! Who needs a BAFTA!
Watched the 2005 big budget remake of John Carpenter’s 1976 classic Assault On Precinct 13. As remakes go, it’s pretty good, a new take on the plot with more back story. However I can’t help but the prefer the low budget original: taut, brutal, with tension that never lets up.
I was blown away by SXSW 2008, the conference was incredibly useful, I met some great people and I loved Austin. I’ve written up extensive notes on all the sessions I went to. At the moment my rather basic WordPress template makes navigating it quite difficult, so here’s an index page. I’ve ordered myself WordPress for Dummies, so will be upgrading my blog when I have moment.
Respect! - How to work with clients, editorial teams and users to get the best work produced?
True Stories from Social Media Sites - Stories from SlideShare, Style Diary, The Budget Fashionista, Pistachio, Boxes and Arrows, OpMom & Electric Pulp
Austin - Chicago - Heathrow. Watched No Country for Old Men – brilliant acting/direction, great for the most part however the last 20 minutes just peter out. It ends feeling grim and unsatisfying. Tried to sleep but couldn’t, closed by eyes and listened to engine noise. Touched down 6:30am, at my desk by 9. Very jetlagged, staggered along until lunch. Made first attempt to leave office thereafter, discovering at the Tube station I’d left my phone. Stumbled back to office for phone and back to Tube. Two stops on down the Tube, realised I’ve forgotten my bag. Back to office again, collect bag and back on Tube again. Try to stay awake until my stop. Paddington. Flowers for Jane. Train to Oxford. Blogging en route. Typing badly, every other key is Backspace. Hope I’m still awake by Oxford. Drifting in an out of consciousness. Just past Didcot, thought we’d only just left! Taxi. No flowers are not legal tender, need to pay with cash. Home. Wonderful to see Jane & Katy, missed them terribly. Katy’s started walking whilst I’ve been away. Dinner. Bath Katy. Sleep. Ahhhhhh.
You can’t go to Texas with trying a Texas Barbeque. In central Austin there’s the Iron Works BBQ, which apart from a framed letter from George W. Bush on the wall, is outstanding. The brisket is out of this world. It melts in your mouth. I couldn’t help myself to two eating platefuls.
If you fancy the real deal in authentic surroundings, then head 25 miles down the road to Driftwood to The Salt Lick. They have a branch in Austin but Driftwood is the place to go. It’s an old ranch, the local Police act as parking attendents (great use of tax dollars). As for the food: all you can eat Beef Brisket, Pork Ribs, Sausage, Chicken, Served with Salt Lick’s Secret Recipe BBQ Sauce, Beans, Potato Salad and Cole Slaw. Deeeeeelicious!
Jane McGonogal gave a memorable keynote but more positive reasons than the Zuckerberg/Lacey debacle. She is an alternate reality games (ARG) designer, professor at the Institute of the Future in Palo Alto; an űber-geek with infectious sense of fun and an engaging speaker. She produced A World without Oil, which won this year’s SXSW award for Activism. Her latest creation is The Lost Ring, an ARG for the Beijing Olympics. In sixty minutes she offered a game designers perspective on the future of happiness.
She has a positive view on gaming, quoting GS Elrick (1978), asserting that: “an alternate reality is another way of experiencing existence” not an alternative to life.
Positive Psychology is now big business (link to news.bbc.co.uk). There’s numerous books on the subject:
Out of it psychologists have created ways of measuring happiness, such as:
The quality of life index
The happy planet index
A future forecast for 2013:
Quality of life becomes the primary metric for measuring success.
Communities form different visions of life worth living.
Value will be defined as a measurable increase, in real happiness.
Happiness is the new capital.
What do we mean by happiness?
Having satisfying work to do
The experience of being good at something
Time spent doing something you like
Being part of something bigger
Jane proffers that massively multiplayer online games are part of the happiness engine as they have:
Better instructions
Better feedback
Better community
We are witnessing a global mass exodus towards virtual worlds and game worlds. For many gamers it boils down to quality of life: virtuality is beating reality.
MMOs circa 2008 are like we’ve invented the written world but decided to produce only books. Her vision is to make the natural world more like the virtual world. Some MMOs already do offer that:
ChoreWars - parents motivate the children to accomplish real-world tasks which give them points in the virtual world.
Zyked - has a similar idea around motivating its users to exercise.
Seriosity - Has virtual currency to increase productivity in the office.
Citizen Logistics – People can see where you are, treating everyday reality like a game.
Trackstick – a personal GPS stick which records where you are in the world
SNIF – social network for dogs. Dogs are fitted with a GPS collar which records their location.
Games kill boredom, alienation, anxiety, depression.
Important factors in ARG/MMO game design are:
Mobbability – the ability to collaborate at really large scales.
Ping Quotient – the level of engagement
Influency – the ability to adapt to different individuals
Multi-capitalism – everyone wants a different return. Some want money, other want social capital.
Cooperation Radar - the ability to sense almost intitively would make the best collobarators on a particular task.
Protovation – rabid motivation. Fail quickly and fail often to learn.
Open authorship – comfort with giving content away.
Signal-noise management – gamers handle so much noise deciding which out of the many available data-points they decide to act on.
Long broading - think big picture
Emergensight - ability to prepare for and handle suprising results and complexity
Important stuff
Soon enough most of us will be in the happiness business.
Games designers have a good head start
Alternate realities signal the desire need & opportunity for us all to redesign reality for real quality of life.
A earlier version of the presentation is available on SlideShare.
During her presentation she mentioned she’d learnt the Soulja Boy dance, the audience shouted “Do it! Do it!”. “Ok” she said, “If you wait until the end, I will.”. She didn’t let us down. She popped and jived in time to Souja Boy to rapturous applause. If you want to learn the Soulja Boy dance yourself, check the instructional video below:
The panel believe logs are now a corporate necessity.
Dell 18 months ago 48% of the comments about Dell in the Blogosphere were negative. This led to a broader social media plan. They wanted identify the key issues, have a two way dialogue, with open conversations. The core strategy was simple:
Listening
Analysing
Taking Action
With the full support of Michael Dell they launched the blog Direct2Dell. They use Idea Storm, a combination of a message board and Digg.com, where the community votes issues up and down; so far they’ve had 600,000 comments. There’s real power in it, a single individual can influence a multi-billion dollar corporation. It’s now been running 18 months and negative comments have gone down to 20%.
LinkedIn LinkedIn decided to start a blog with the aim of maximising use of the service. Up until then they’d been using LinkedIn Answers and Yahoo Groups. Their goals for the blog were:
Educating users – they created product demos and linked to them from blog posts.
Improving customer support – their customer service team had risen from 50
Leading a conversation rather than let community gossip drive it.
It’s now been running for almost a year and working well.
My PR Pro Their goals were:
Decelerating the time between problem and solution
Engaging with their community
They were working with a well known Marine Park. The park decided to ban juice cartons with straws as they were worried about the straws hurting dolphins. Diabetes sufferers complained as they needed to have a quick sugar rush juice was best. A dialogue was facilitated through a blog, flip-top juice cartons were offered at the entrance to the park the next day.
Using blogs for SEO If you only use blogs for self serving purposes you will fail. Focus on customers. SEO is good by-product but the wrong reason for starting a blog.
Summary Social media accelerates the time it takes to respond to customer issues. There’s no buffer between you and the customer. When relationships are established, it really improves customer retention. By comparison phone and email are more expensive and less effective for communicating to large customer groups with the same issues. Make sure you plan your corporate blog or it will be a disaster. The message is clear “Get off email now!”
Every time a new social network comes along if you want to join, should you have to enter all your information yet again? The session Building Portal Social Networks sought to answer this. The panelists were:
For retreiving contacts and other information from other social networking sites use the Google OpenSocial API. Websites implementing OpenSocial, include Engage.com, Friendster, hi5, Hyves, imeem, LinkedIn, MySpace, Ning, Oracle, orkut, Plaxo, Salesforce.com, Six Apart, Tianji, Viadeo, and XING.
There are some other options open to you but to my ignorant eyes these look more hassle than the options above:
Most social network sites follow a standard architecture which has a profile page for each user, often with an easy to remember URL. The information about a user on this page should be marked-up with hCard. Where you have additional pages containing other user information such as friends list you should link to them using the XHTML Friends Network (XFN) rel=”me” attribute in the address tag; this will tell any parser that the linked page is also about this user. Alternatively you can use Friend of a Friend (FOAF). Google indexes the public web for XFN or FOAF markup. Using Google Social Data API you can extract the relationships for a give page.
Oauth provides a standard way of accessing third party authorisation systems (e.g. Gmail) while protecting their account credentials.